Rage

Required Powers: Hibernation Trance

Skill Used: Control

Control Difficulty: Difficult.

Keep up: No ( see description )

Note: This power can only be used by characters who have been consumed by the Dark Side of the Force.

Warning: Use of this power gives the user a Dark Side Point.

The Jedi must say how long s/he wishes to stay in Rage;The user of this power must make a Difficult control roll every four hours in the trance of the rage or will come out of the trance s/he receives a +10 bonus to all Force powers, but takes 1D damage for every two hours spent in Rage.

Protection: adds the Rage control roll to any difficulty rolls for attempts of any Force powers that target the user of Rage.

Rage user who dehydrate twice as fast and suffer a –1D to Strength if attacked by any energy and physical contact.

Side effect: a physical contact with a person in rage results in an berserk like attack - regardless of who the person may be. A Difficult control roll stops the attack

Preparation: a character using rage can choose to anticipate the arrival of a foe. They must make a Difficult sense roll ( modified by relationship ) with the Life Sense power at a time they enter rage. This will allow them ti instantly awaken on a successful easy control roll if the expected person comes within 5 meters of the person in rage.