Doppleganger

Required Powers: Control Pain, Emptiness, Hibernation Trance, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Telekinesis, Projective Telepathy, Control Another's Pain, Transfer Force, Affect Mind and Dim Another's Senses

Skills Used: Control+Sense+Alter

Control Difficulty: Very Difficult

Sense Difficulty: Very Difficult

Alter Difficulty: Heroic

This power must be kept “up.”

Warning: A character who uses this power receives a Dark Side Point.

Time To Use: Five minutes

Effect: This power creates a doppleganger of the person using the power. The doppleganger is an illusion, but to those who interact with it, it will seem real. The user can sense all normal senses through the doppleganger, and the duplicate seems to have form and substance: the doppleganger registers as normal on all droid audio and video sensors. Those who are with the doppleganger believe it to be a real person. The doppleganger acts with half the skill dice of the person using the power. The user must roll once every five minutes to maintain the doppleganger; if the Jedi stops using the power or the doppleganger is fatally injured, it simply fades away.