Balosar



Balosars are humanoids with retractable antennapalps. They are indigenous to the planet of Balosar.

Biology and Appearance
The Balosar's antennapalps allow them to listen into the subsonic range. Their antennapalps also give the species a physical intuition, which the Jedi sometimes mistake for Force sensitivity. Their antennapalps can also sense surges in emotion and can detect danger. They use these abilities to help them survive on their crime-infested world.

When the antennapalps are retracted, there is almost no distinction between a Balosar and regular Human in appearance.

Balosars are also resistant to toxin, despite their frail physiques. This immunity can be attributed to their planet's polluted atmosphere, giving them a high resistance. A Balosar reaches adulthood at age 16. Average life expectancy for a Balosar is roughly 65 years.

Society and Culture
Balosars are commonly stereotyped as spineless, weak-willed, depressed, sarcastic, cynical, and selfish. However, they acquired these traits due to their planet's pollution. The Journal of Personality and Galactic Psychology did not indicate any sort of genetic link to these emotions.

Balosars often leave their homeworld to look for a more prosperous place to live. Since many carry criminal records, they are perceived as self-absorbed individuals who have a difficult time determining right from wrong. Young Balosars are commonly sent to worlds for a better education.

Death sticks have been a devastating factor in Balosar society, where they addict users, forcing them to purchase more. Pollution is one of the causes of the heavy addiction to death sticks, but the Balosar's immunity to toxin allows them to consume them without much effect other than the life-long addiction. Some Balosars even enter the death stick business, where they travel in hopes of finding potential customers.

Stats & Skills

 * Attribute Dice: 12D
 * DEXTERITY: 2D/4D+2
 * KNOWLEDGE: 1D/3D+2
 * MECHANICAL: 1D+2/4D+1
 * PERCEPTION: 1D+1/4D
 * STRENGTH: 1D/3D+2
 * TECHNICAL: 1D+1/4D
 * Move: 10/12

Special Abilities
Antennapalps: A Balosar’s antennapalps are sensitive to sound and provide a +1D bonus to search by sound.

Poison Resistance: +1D to stamina to resist poisons.

Story Factors
Moral Ambiguity: Con and bargain rolls made against a Balosar gain a +1D+1 bonus, if promising profit or power.