Sense Path

Required Powers: Emptiness and Hibernation Trance

Skill Used: Sense

Sense Difficulty: Moderate

Effect: This power informs a character of the "path" he travels: whether his current actions are likely to lead him to the dark side, and whether any specified future actions are likely to do so (this power may be thought of as farseeing without control). Bear in mind that without control, the Jedi does not have the ability to decide whether he sees the past, present, or a possible future. The visions he receives are more likely to be allegorical in nature; to receive specific details, the farseeing power must be used.